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Online Activities

While the use of ICT in schools is invaluable in making our learning environment meaningful and relevant, sometimes I feel that some activities are a bit of a "tick the box for ICT" option.

Have a look at the online activities below. When I consider them from a learning perspective, I feel that most of these activities fit into the Remembering (recognising, identifying, retrieving, locating) category, or maybe, the Understanding (interpreting, classifying) category.


Maths examples
time  

Bang on Time asks kids to stop the clock when the time on the clock corresponds to the time written in words.

Why not make a clock from a paper plate, then advance the hands to the correct time, as indicated by another student (or teacher). Wouldn't the learning be more valid?


weigh  

Weigh it Up is a maths balancing game, where kids move shapes on to a set of scales, then balance them with similar shapes on the other side.

Surely a physical "hands-on" balancing exercise would provide a more authentic learning experience?


dragon  

Cassie the Dragon asks you to match the shape that she is holding with a similar shape in the picture.

How long would a child stay interested in this? Couldn't we develop more creative "hands-on" activities that would provide more motivating and productive learning tasks?



 

 

 
     
 
 
   
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